Fortnite Battle Royale is the most popular game of the moment, being released for iPhone phones a little more than a week ago and gamers simply love it. With potentially hundreds of students playing Fortnite mobile on their iPhones during school, an incredible amount of data is being pushed through the school's network - potentially making it much more hard to accomplish day-to-day tasks like doing research or writing papers. Chang Han Kim, CEO and executive producer at PUBG Corp., and Brendan Greene, creative director for PUBG, confirmed that players will get their hands on the map via test servers soon. "It grows the genre", Greene added. But the tables seem to have turned now as Fortnite has outdone PUBG and posted a revenue of $126 million in the month of February compared to the $103 million by the latter.
In fact, a comparison between iPhone X and Xbox One X Fortnite Battle Roayle graphics was needed to check if iPhone X get close to consoles in graphics. For a while it seemed that Bluehole's PUBG would simply steamroll anything put in its way thanks to its vast initial success.
Despite all that, Fortnite's success hasn't derailed PUBG or its colossal influence in the game industry. "I really try to combat that perception that I want other people's games to die", Greene said, noting that PUBG was accused of killing Greene's previous project H1Z1, and that H1Z1 had a similar effect on Arma 3, on which Greene first gained notoriety as a video game mod creator. We never set out to kill these games. "We don't have a real life GDC battle royale". The game will start with the storm already closing in on the island, and loot availability has been tweaked, meaning players will be finding a lot of great gear as they run from the storm.